package com.yanqu.road.entity.activity.springdinner;


//客户端发上来的每一次合成盘面信息
public class ClientBallData {

    //球的序号
    private int no;

    private double x;

    private double y;

    private double scale;

    private double xLinearVelocity;

    private double yLinearVelocity;

    public int getNo() {
        return no;
    }

    public void setNo(int no) {
        this.no = no;
    }

    public double getX() {
        return x;
    }

    public void setX(double x) {
        this.x = x;
    }

    public double getY() {
        return y;
    }

    public void setY(double y) {
        this.y = y;
    }

    public double getScale() {
        return scale;
    }

    public void setScale(double scale) {
        this.scale = scale;
    }

    public double getxLinearVelocity() {
        return xLinearVelocity;
    }

    public void setxLinearVelocity(double xLinearVelocity) {
        this.xLinearVelocity = xLinearVelocity;
    }

    public double getyLinearVelocity() {
        return yLinearVelocity;
    }

    public void setyLinearVelocity(double yLinearVelocity) {
        this.yLinearVelocity = yLinearVelocity;
    }
}
